Server
Offline 83.4.152.167:28015 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 09:22 UTC 10:22 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 233 / 250
- Rustoria.co - EU Main 14 / 250
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU East Long 143 / 200
- Rustoria.co - EU East Medium 41 / 200
- Rustafied.com - EU Friday 40 / 100
Quick answers
From the figures on this page.
Player activity
Where does Server place among Rust servers?
In the top 62% of all ranked servers sits Server, at #13,672 on hours played over seven days.
Is Server busy at the moment?
At the moment Server is offline, having last been seen 20 days 7 hours ago.
Rules and settings
What is the current map on Server?
The map on Server is procedural, produced by the game.
Which settings and rules apply on Server?
You will not find a gather rate in the name of Server. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does Server run from?
No region is published by Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 83.4.152.167:28015.
How reliable is Server, and is it currently online?
Server is offline at the moment, with the last sighting 20 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 29 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Server operate?
On Windows, Server runs Rust network protocol 2634 and build 167058. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on Server when wipe day arrives?
The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak.
When does Server wipe? What schedule does it follow?
There are too few of Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 25 days 19 hours.
Tags and filters
Where does Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Server?
The game's server browser picks up these Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 83.4.152.167:28015.