Two-man-one-cup Privado
Offline 83.58.170.125:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 141 / 250
- Rustoria.co - EU East Long 115 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 19 / 250
- Rustafied.com - EU Friday 11 / 100
- Rustoria.co - EU East Medium 18 / 200
Quick answers
From the figures on this page.
Population
Where does Two-man-one-cup Privado place among Rust servers?
A seven-day player-hours count places Two-man-one-cup Privado at #15,913: the top 72% of every ranked server.
How many players are on Two-man-one-cup Privado right now?
At the moment Two-man-one-cup Privado is offline, having last been seen 21 days 8 hours ago.
Rules and settings
On what map does Two-man-one-cup Privado take place?
A procedural map, generated by the game, is what Two-man-one-cup Privado runs.
What are the rules on Two-man-one-cup Privado, and what settings does it run?
No gather rate appears in the name of Two-man-one-cup Privado. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Two-man-one-cup Privado based?
There is no region published for Two-man-one-cup Privado. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 83.58.170.125:28015.
What is the uptime of Two-man-one-cup Privado, and is it online?
Offline for now: Two-man-one-cup Privado was last seen 21 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 7 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Two-man-one-cup Privado operate?
The version on Two-man-one-cup Privado is Rust network protocol 2634 and build 167058, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does Two-man-one-cup Privado wipe? What schedule does it follow?
To tell its rhythm we would need more of Two-man-one-cup Privado's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 21 days 10 hours.
Tags and filters
Where does Two-man-one-cup Privado appear across the Rust Wipe Tracker lists and filters?
You will find Two-man-one-cup Privado on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Two-man-one-cup Privado?
Read off the game's server browser, the tags for Two-man-one-cup Privado are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Two-man-one-cup Privado?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 83.58.170.125:28015.