[ESP][PVE] TEST - PACIFIC WORLD
Offline 83.61.171.234:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 69 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 96 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 32 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of [ESP][PVE] TEST - PACIFIC WORLD against other Rust servers?
A seven-day player-hours count places [ESP][PVE] TEST - PACIFIC WORLD at #15,465: the top – of every ranked server.
How many players are on [ESP][PVE] TEST - PACIFIC WORLD right now?
The last sighting of [ESP][PVE] TEST - PACIFIC WORLD was 38 days 9 hours ago; it is offline right now.
Map and rules
What settings and rules should you know for [ESP][PVE] TEST - PACIFIC WORLD?
The name of [ESP][PVE] TEST - PACIFIC WORLD gives no gather rate. A group holds no more than 16 players. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is [ESP][PVE] TEST - PACIFIC WORLD based?
No region is published by [ESP][PVE] TEST - PACIFIC WORLD. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 83.61.171.234:28015 is its address.
How reliable is [ESP][PVE] TEST - PACIFIC WORLD, and is it currently online?
[ESP][PVE] TEST - PACIFIC WORLD is offline at the moment, with the last sighting 38 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 20 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [ESP][PVE] TEST - PACIFIC WORLD operate?
On Windows, [ESP][PVE] TEST - PACIFIC WORLD runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does [ESP][PVE] TEST - PACIFIC WORLD reset its map?
To tell its rhythm we would need more of [ESP][PVE] TEST - PACIFIC WORLD's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 38 days 14 hours have passed since this world was made.
Tags and listings
Where does [ESP][PVE] TEST - PACIFIC WORLD appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [ESP][PVE] TEST - PACIFIC WORLD: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [ESP][PVE] TEST - PACIFIC WORLD?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts16 (Group limit): The team limit is 16; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags [ESP][PVE] TEST - PACIFIC WORLD publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join [ESP][PVE] TEST - PACIFIC WORLD?
Enter client.connect 83.61.171.234:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.