Forkes Testserver
Offline 84.134.48.114:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 66 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 63 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 55 / 700
- RustSpain.com | EU Main 17 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 10 / 1000
Quick answers
From the figures on this page.
Player count
Where does Forkes Testserver place among Rust servers?
In the top 48% of all ranked servers sits Forkes Testserver, at #10,723 on hours played over seven days.
What is the current population on Forkes Testserver?
At the moment Forkes Testserver is offline, having last been seen 3 days 5 hours ago. Averaged over the past week: 1 players, peaking at 1.
Map and rules
What is the current map on Forkes Testserver?
The game generates the procedural map that Forkes Testserver runs.
What are the rules on Forkes Testserver, and what settings does it run?
No gather rate appears in the name of Forkes Testserver. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Forkes Testserver based?
There is no region published for Forkes Testserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 84.134.48.114:28015.
Is Forkes Testserver up, and how good is its uptime?
Offline for now: Forkes Testserver was last seen 3 days 5 hours ago. It was up 0 of 48 hours over the last 2 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 25 October 2026.
What Rust version is Forkes Testserver using?
On Windows, Forkes Testserver runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Forkes Testserver wipe? What schedule does it follow?
There are too few of Forkes Testserver's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 14 days 11 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Forkes Testserver part of?
The Rust Wipe Tracker lists that include Forkes Testserver are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Forkes Testserver?
Read off the game's server browser, the tags for Forkes Testserver are: gmvanilla (Game mode): Survival in vanilla form; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Forkes Testserver?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 84.134.48.114:28015.