TestServer
Offline 84.147.150.45:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 544 / 575
- Rustoria.co - EU East Long 361 / 400
- Rustoria.co - EU Main 36 / 250
- Rusty Moose |EU Main| 44 / 250
- Rustoria.co - EU East Medium 157 / 200
- Rustafied.com - EU Friday 77 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of TestServer against other Rust servers?
In the top 60% of all ranked servers sits TestServer, at #14,412 on hours played over seven days.
What is the current population on TestServer?
The last sighting of TestServer was 27 days 21 hours ago; it is offline right now.
Rules and settings
Which map is active on TestServer?
The game generates the procedural map that TestServer runs.
What are the rules on TestServer, and what settings does it run?
You will not find a gather rate in the name of TestServer. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of TestServer?
You will find no region published by TestServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 84.147.150.45:28015 is its address.
Is TestServer up, and how good is its uptime?
The current status for TestServer is offline, last seen 27 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 30 September 2026.
What Rust version is TestServer using?
On Windows, TestServer runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does TestServer wipe? What schedule does it follow?
To tell its rhythm we would need more of TestServer's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 30 days 19 hours.
Tags and filters
Where does TestServer appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TestServer: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TestServer?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags TestServer publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to TestServer?
Enter client.connect 84.147.150.45:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.