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Network live 11,679 servers online 48,756 players aboard 126 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TestServer

Offline 84.147.157.29:28015 checked 30d ago

Tracking number · connect
Wipe progress · wiped 30d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 5 players now 20% full
07-day averagepeak –
#14,555ranktop 61%
30d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 27 Sep, 14:37 UTC 15:37 UK · 30d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average 366 / 425
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average 23 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average 39 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 145 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 63 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average 66 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does TestServer compare with other Rust servers in the rankings?

In the top 61% of all ranked servers sits TestServer, at #14,555 on hours played over seven days.

How many players are on TestServer right now?

At the moment TestServer is offline, having last been seen 30 days 8 hours ago.

Server rules

On what map does TestServer take place?

A procedural map, generated by the game, is what TestServer runs.

What settings and rules should you know for TestServer?

You will not find a gather rate in the name of TestServer. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is TestServer based?

No region is published by TestServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 84.147.157.29:28015 is its address.

How reliable is TestServer, and is it currently online?

Offline for now: TestServer was last seen 30 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 27 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is TestServer using?

On Windows, TestServer runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on TestServer when wipe day arrives?

The average busiest point of its recent wipes was 1 players. After 1 hours the latest wipe's crowd hit its peak.

When does TestServer wipe? What schedule does it follow?

To tell its rhythm we would need more of TestServer's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 30 days 10 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is TestServer part of?

You will find TestServer on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on TestServer?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags TestServer publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join TestServer?

Enter client.connect 84.147.157.29:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.