Test
Offline 84.166.200.68:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 515 / 625
- Rustoria.co - EU Main 31 / 250
- Rusty Moose |EU Main| 51 / 250
- Rustoria.co - EU East Long 265 / 325
- Rustoria.co - EU East Medium 103 / 200
- Rustafied.com - EU Friday 119 / 150
Quick answers
From the figures on this page.
Player activity
What is the ranking of Test against other Rust servers?
In the top – of all ranked servers sits Test, at #15,439 on hours played over seven days.
How many players are on Test right now?
The last sighting of Test was 40 days 2 hours ago; it is offline right now.
Server rules
Which map is active on Test?
The map on Test is procedural, produced by the game.
Which settings and rules apply on Test?
The name of Test gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Test run from?
There is no region published for Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 84.166.200.68:28015 is its address.
What is the uptime of Test, and is it online?
Offline for now: Test was last seen 40 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 16 September 2026.
What Rust version is Test using?
On Windows, Test runs Rust network protocol 2633 and build 163794. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does Test wipe, and at what times?
Its rhythm cannot yet be told: too few of Test's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 44 days 7 hours.
Tags and filters
Where does Test appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Test?
The game's server browser picks up these Test tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Test?
Enter client.connect 84.166.200.68:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.