w
Offline 84.173.117.219:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 13 Oct, 14:43 UTC 15:43 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 481 / 525
- Rustoria.co - EU East Long 402 / 450
- Rusty Moose |EU Main| 55 / 250
- Rustoria.co - EU Main 44 / 250
- Rustafied.com - EU Friday 50 / 100
- Rustoria.co - EU East Medium 158 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of w against other Rust servers?
A seven-day player-hours count places w at #13,136: the top 61% of every ranked server.
How many players are on w right now?
The last sighting of w was 15 days 18 hours ago; it is offline right now.
Server rules
Which map is active on w?
The map on w is procedural, produced by the game.
What are the rules on w, and what settings does it run?
The name of w gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is w based?
No region is published by w. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 84.173.117.219:28015.
What is the uptime of w, and is it online?
w is offline at the moment, with the last sighting 15 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 October 2026.
On what Rust version does w operate?
On Windows, w runs Rust network protocol 2635 and build 167819. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on w when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd reached its peak.
How often does w wipe, and at what times?
Its rhythm cannot yet be told: too few of w's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 15 days 19 hours.
Server tags
Where does w appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take w: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on w?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs167819 (Build): The game build is 167819; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags w publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join w?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 84.173.117.219:28015.