Player Stats - LOCAL DEMO
Offline 84.203.49.238:28025 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 27 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 33 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 7 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 0 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Player Stats - LOCAL DEMO place among Rust servers?
In the top 71% of all ranked servers sits Player Stats - LOCAL DEMO, at #16,943 on hours played over seven days.
What is the current population on Player Stats - LOCAL DEMO?
At the moment Player Stats - LOCAL DEMO is offline, having last been seen 31 days 6 hours ago.
Server rules
On what map does Player Stats - LOCAL DEMO take place?
The game generates the procedural map that Player Stats - LOCAL DEMO runs.
What are the rules on Player Stats - LOCAL DEMO, and what settings does it run?
No gather rate appears in the name of Player Stats - LOCAL DEMO. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What location does Player Stats - LOCAL DEMO run from?
You will find no region published by Player Stats - LOCAL DEMO. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 84.203.49.238:28025.
How reliable is Player Stats - LOCAL DEMO, and is it currently online?
Offline for now: Player Stats - LOCAL DEMO was last seen 31 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 27 September 2026.
What Rust version is Player Stats - LOCAL DEMO using?
Rust network protocol 2633 and build 163207 on Windows is what Player Stats - LOCAL DEMO runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does Player Stats - LOCAL DEMO reset its map?
To tell its rhythm we would need more of Player Stats - LOCAL DEMO's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 32 days 1 hours.
Tags and filters
Where does Player Stats - LOCAL DEMO appear in Rust Wipe Tracker lists and filters?
You will find Player Stats - LOCAL DEMO on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Player Stats - LOCAL DEMO?
Read off the game's server browser, the tags for Player Stats - LOCAL DEMO are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163207 (Build): It runs game build 163207; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Player Stats - LOCAL DEMO?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 84.203.49.238:28025.