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Network live 11,615 servers online 36,116 players aboard 68 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[NotPublic] Test branch

Offline 84.21.165.111:28015 checked 54m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 12h · high confidence
0/ 5 players now 0% full
07-day averagepeak 1
#10,341ranktop 46%
27d agolast wipeno schedule published
7d 12hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123411:0012:0014:0015:0004:0005:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 12h.

The force wipe · high confidence
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 12hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 12h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 20:48 UTC FW 21:48 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 69 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 134 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 96 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 32 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 5 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 7 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does [NotPublic] Test branch compare with other Rust servers in the rankings?

In the top 46% of all ranked servers sits [NotPublic] Test branch, at #10,341 on hours played over seven days.

What is the current population on [NotPublic] Test branch?

At the moment [NotPublic] Test branch is offline, having last been seen 54 minutes ago. Averaged over the past week: 0 players, peaking at 1.

Map and rules

Which map is active on [NotPublic] Test branch?

The game generates the procedural map that [NotPublic] Test branch runs.

What settings and rules should you know for [NotPublic] Test branch?

The name of [NotPublic] Test branch gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is [NotPublic] Test branch based?

You will find no region published by [NotPublic] Test branch. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 84.21.165.111:28015 is its address.

What is the uptime of [NotPublic] Test branch, and is it online?

Offline for now: [NotPublic] Test branch was last seen 54 minutes ago. 11% is the uptime for the last 7 full days, up for 18 of 168 hours. It was first seen by Rust Wipe Tracker on 15 September 2026.

On what Rust version does [NotPublic] Test branch operate?

On Windows, [NotPublic] Test branch runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does [NotPublic] Test branch handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.

When does [NotPublic] Test branch wipe? What schedule does it follow?

[NotPublic] Test branch wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 27 days 12 hours.

Tags and filters

Where does [NotPublic] Test branch appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take [NotPublic] Test branch: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on [NotPublic] Test branch?

gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; jp0 (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag are the tags [NotPublic] Test branch publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join [NotPublic] Test branch?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 84.21.165.111:28015.

Server tags

what each one means

Published as mp5,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Other

jp0
Custom tag Set by the owner or a plugin, it isn't a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.