Test Server
Offline 84.236.28.111:28088 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 662 / 700
- Rustoria.co - EU Main 49 / 250
- Rusty Moose |EU Main| 92 / 250
- Rustoria.co - EU East Long 368 / 400
- Rustoria.co - EU East Medium 170 / 200
- Rustafied.com - EU Friday 168 / 225
Quick answers
From the figures on this page.
Population
What is the ranking of Test Server against other Rust servers?
In the top 69% of all ranked servers sits Test Server, at #15,400 on hours played over seven days.
What is the current population on Test Server?
The last sighting of Test Server was 6 days 5 hours ago; it is offline right now. For the last seven days the average player count was 0.
Rules and settings
What are the rules on Test Server, and what settings does it run?
You will not find a gather rate in the name of Test Server. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Test Server?
No region is published by Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 84.236.28.111:28088.
Is Test Server up, and how good is its uptime?
Test Server is offline at the moment, with the last sighting 6 days 5 hours ago. It was up 40 of 168 hours over the last 7 full days, 24% of the time. 17 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Test Server operate?
On Linux, Test Server runs Rust network protocol 2633 and build 163207. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Test Server wipe? What schedule does it follow?
To tell its rhythm we would need more of Test Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 52 days 5 hours.
Tags and filters
Where does Test Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Test Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Test Server?
Read off the game's server browser, the tags for Test Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Test Server?
Enter client.connect 84.236.28.111:28088 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.