nameserver
Offline 84.242.222.202:28015 checked 5h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first-
Wed 28 Oct, 09:09 UTC 09:09 UK · 16h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 32 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 30 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 24 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of nameserver against other Rust servers?
Over the past seven days, nameserver has climbed to #15,349 for player hours, putting it in the top 69% of all ranked servers.
How many players are on nameserver right now?
At the moment nameserver is offline, having last been seen 5 hours ago. Averaged over the past week: 0 players.
Server rules
On what map does nameserver take place?
The game generates the procedural map that nameserver runs.
What settings and rules should you know for nameserver?
No gather rate appears in the name of nameserver. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What location does nameserver run from?
No region is published by nameserver. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 84.242.222.202:28015.
What is the uptime of nameserver, and is it online?
Offline for now: nameserver was last seen 5 hours ago. 2% is the uptime for the last 7 full days, up for 3 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 10 October 2026.
On what Rust version does nameserver operate?
The version on nameserver is Rust network protocol 2634 and build 167398, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does nameserver wipe, and at what times?
To tell its rhythm we would need more of nameserver's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 16 hours have passed since this world was made.
Server tags
Where does nameserver appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take nameserver: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the server tags on nameserver?
Read off the game's server browser, the tags for nameserver are: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join nameserver?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 84.242.222.202:28015.