Tests
Offline 84.252.16.93:28015 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 25 Sep, 15:03 UTC 16:03 UK · 32d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 517 / 250
- Rustoria.co - EU East Long 339 / 325
- Rustoria.co - EU Main 34 / 250
- Rusty Moose |EU Main| 40 / 250
- Rustoria.co - EU East Medium 154 / 200
- Rustafied.com - EU Friday 78 / 100
Quick answers
From the figures on this page.
Player count
Where does Tests place among Rust servers?
A seven-day player-hours count places Tests at #16,527: the top 71% of every ranked server.
Is Tests busy at the moment?
The last sighting of Tests was 32 days 10 hours ago; it is offline right now.
Map and rules
On what map does Tests take place?
Generated by the game with seed 1234567, the procedural map on Tests is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for Tests?
The name of Tests gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does Tests run from?
No region is published by Tests. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 84.252.16.93:28015.
How reliable is Tests, and is it currently online?
Offline for now: Tests was last seen 32 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 25 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Tests using?
On Windows, Tests runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on Tests when wipe day arrives?
1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
How often does Tests wipe, and at what times?
There are too few of Tests's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 32 days 19 hours.
Tags and listings
Where does Tests appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Tests: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Tests?
The game's server browser picks up these Tests tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Tests?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 84.252.16.93:28015.