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Network live 11,876 servers online 94,650 players aboard 158 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

nameserver

Offline 84.32.186.44:28015 checked 10d ago

Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 15 players now 0% full
07-day averagepeak –
#15,240ranktop 70%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct20 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 17 Oct, 11:23 UTC 12:23 UK · 10d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average 802 / 850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average 57 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average 118 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average 459 / 525
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average 282 / 350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average 214 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

Where does nameserver place among Rust servers?

A seven-day player-hours count places nameserver at #15,240: the top 70% of every ranked server.

What is the current population on nameserver?

The last sighting of nameserver was 10 days 7 hours ago; it is offline right now.

Rules and settings

What is the current map on nameserver?

The game generates the procedural map that nameserver runs.

What are the rules on nameserver, and what settings does it run?

No gather rate appears in the name of nameserver. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does nameserver run from?

You will find no region published by nameserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 84.32.186.44:28015.

How reliable is nameserver, and is it currently online?

Offline for now: nameserver was last seen 10 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 14 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is nameserver using?

The version on nameserver is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on nameserver when wipe day arrives?

At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does nameserver reset its map?

To tell its rhythm we would need more of nameserver's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 10 days 7 hours.

Tags and listings

Where does nameserver appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include nameserver are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on nameserver?

gmrust (Game mode): Survival in standard Rust; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags nameserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join nameserver?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 84.32.186.44:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players It holds 15 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.