ServerName
Offline 84.32.64.6:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 99 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 105 / 225
- RustSpain.com | EU Main 30 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 91 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 29 / 1000
Quick answers
From the figures on this page.
Player activity
Where does ServerName place among Rust servers?
Over the past seven days, ServerName has climbed to #13,817 for player hours, putting it in the top 63% of all ranked servers.
Is ServerName busy at the moment?
At the moment ServerName is offline, having last been seen 9 days 11 hours ago.
Server rules
On what map does ServerName take place?
A procedural map, generated by the game, is what ServerName runs.
Which settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What location does ServerName run from?
No region is published by ServerName. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 84.32.64.6:28015.
Is ServerName up, and how good is its uptime?
The current status for ServerName is offline, last seen 9 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 18 October 2026.
On what Rust version does ServerName operate?
On Windows, ServerName runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does ServerName wipe, and at what times?
To tell its rhythm we would need more of ServerName's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 13 days 13 hours.
Tags and listings
Where does ServerName appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ServerName: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join ServerName?
Enter client.connect 84.32.64.6:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.