LOCAL TEST SERVER
Offline 84.40.239.96:28055 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 32 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 39 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 15 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4 / 1000
Quick answers
From the figures on this page.
Player count
How does LOCAL TEST SERVER compare with other Rust servers in the rankings?
In the top 64% of all ranked servers sits LOCAL TEST SERVER, at #13,933 on hours played over seven days.
How many players are on LOCAL TEST SERVER right now?
The last sighting of LOCAL TEST SERVER was 34 days 9 hours ago; it is offline right now.
Server rules
What is the current map on LOCAL TEST SERVER?
The map on LOCAL TEST SERVER is procedural, produced by the game.
What settings and rules should you know for LOCAL TEST SERVER?
The name of LOCAL TEST SERVER gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of LOCAL TEST SERVER?
No region is published by LOCAL TEST SERVER. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 84.40.239.96:28055.
How reliable is LOCAL TEST SERVER, and is it currently online?
The current status for LOCAL TEST SERVER is offline, last seen 34 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 23 September 2026.
On what Rust version does LOCAL TEST SERVER operate?
Rust network protocol 2633 and build 165367 on Windows is what LOCAL TEST SERVER runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does LOCAL TEST SERVER reset its map?
Its rhythm cannot yet be told: too few of LOCAL TEST SERVER's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 34 days 10 hours.
Server tags
Where does LOCAL TEST SERVER appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include LOCAL TEST SERVER are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on LOCAL TEST SERVER?
Read off the game's server browser, the tags for LOCAL TEST SERVER are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165367 (Build): It runs game build 165367; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join LOCAL TEST SERVER?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 84.40.239.96:28055.