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Network live 11,721 servers online 56,361 players aboard 135 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Oblivion

Offline 84.72.109.63:28015 checked 2h ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 104d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,409ranktop 69%
104d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average 47 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 124 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average 62 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average 58 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 15 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 17 / 1000
Help desk

Quick answers

From the figures on this page.

Population

Where does Oblivion place among Rust servers?

A seven-day player-hours count places Oblivion at #15,409: the top 69% of every ranked server.

How many players are on Oblivion right now?

At the moment Oblivion is offline, having last been seen 2 hours ago. Averaged over the past week: 0 players.

Map and rules

Which map is active on Oblivion?

Generated by the game with seed 12345, the procedural map on Oblivion is size 3,500. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on Oblivion, and what settings does it run?

You will not find a gather rate in the name of Oblivion. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of Oblivion?

There is no region published for Oblivion. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 84.72.109.63:28015.

How smoothly does Oblivion run?

Averaged over the last 48 hours, server fps was 239, with a low of 229. The world held as many as 70,382 entities: buildings, deployables and the rest. The highest memory reading was 2,222 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is Oblivion up, and how good is its uptime?

Offline for now: Oblivion was last seen 2 hours ago. About 3 hours ago is when it last restarted, judged by the uptime it gives. 22% is the uptime for the last 7 full days, up for 37 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Oblivion operate?

The version on Oblivion is Rust network protocol 2631 and build 158240, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

On what schedule does Oblivion reset its map?

To tell its rhythm we would need more of Oblivion's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 104 days 5 hours.

Server tags

Where does Oblivion appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Oblivion are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Oblivion?

The game's server browser picks up these Oblivion tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2631 (Protocol): To join, your game must match protocol 2631; cs158240 (Build): Build number: 158240; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to Oblivion?

Enter client.connect 84.72.109.63:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team, which is the default.
v2631
Protocol To join, your game must match protocol 2631.
cs158240
Build Build number: 158240.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.