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Network live 11,884 servers online 96,135 players aboard 163 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Online 85.1.29.131:28015 checked 12m ago

Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 50 players now 0% full
07-day averagepeak 2
#10,416ranktop 47%
9d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct20 Oct27 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sun 18 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 41 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 18 Oct, 18:12 UTC 19:12 UK · 9d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct, 06:48 UTC 07:48 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    16.5 days
    Players before
    0
  3. Thu 1 Oct, 03:04 UTC 04:04 UK · 26d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average 825 / 850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 349 on average 50 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 343 on average 123 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average 485 / 575
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average 310 / 350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 257 on average 218 / 325
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE against other Rust servers?

In the top 47% of all ranked servers sits REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE, at #10,416 on hours played over seven days.

What is the current population on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

Checking now: 0 players on 50 slots at REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. The seven-day figures show an average of 0 players and a peak of 2.

Server rules

What is the current map on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

The game generates the procedural map on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE at size 3,000 with seed 190440001. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE, and what settings does it run?

The name of REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE run from?

You will find no region published by REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 85.1.29.131:28015 is its address.

How smoothly does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE run?

The 48-hour average for server fps stands at 171, never dipping below 138. The world held as many as 49,367 entities: buildings, deployables and the rest. 1,903 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

Is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE up, and how good is its uptime?

Right now, REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE is online. The uptime it reports puts its last restart at about 35 hours ago. It was up 157 of 168 hours over the last 7 full days, 93% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE using?

The version on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE handle its wipe days?

0 players is the average peak across its recent wipes. After 41 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 3.

How often does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE wipe, and at what times?

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 9 days.

Tags and listings

Where does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

The game's server browser picks up these REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 85.1.29.131:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.