Deep Sea Arena - MVP Local Test
Offline 85.114.201.53:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 192 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 180 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 135 / 700
- RustSpain.com | EU Main 14 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 51 / 1000
Quick answers
From the figures on this page.
Population
How does Deep Sea Arena - MVP Local Test compare with other Rust servers in the rankings?
A seven-day player-hours count places Deep Sea Arena - MVP Local Test at #12,500: the top 56% of every ranked server.
How many players are on Deep Sea Arena - MVP Local Test right now?
At the moment Deep Sea Arena - MVP Local Test is offline, having last been seen 37 hours ago. Averaged over the past week: 1 players, peaking at 1. Over the last 48 hours, the peak hour came at 23:00 UTC with an average of 1 players.
Map and rules
What is the current map on Deep Sea Arena - MVP Local Test?
The game generates the procedural map that Deep Sea Arena - MVP Local Test runs.
What are the rules on Deep Sea Arena - MVP Local Test, and what settings does it run?
You will not find a gather rate in the name of Deep Sea Arena - MVP Local Test. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What location does Deep Sea Arena - MVP Local Test run from?
No region is published by Deep Sea Arena - MVP Local Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 85.114.201.53:28015 is its address.
Is Deep Sea Arena - MVP Local Test up, and how good is its uptime?
Offline for now: Deep Sea Arena - MVP Local Test was last seen 37 hours ago. It stayed up 0% of the time across the last 1 full day, which is 0 of 24 hours. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.
On what Rust version does Deep Sea Arena - MVP Local Test operate?
Rust network protocol 2635 and build 168909 on Windows is what Deep Sea Arena - MVP Local Test runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Deep Sea Arena - MVP Local Test wipe? What schedule does it follow?
To tell its rhythm we would need more of Deep Sea Arena - MVP Local Test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 38 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Deep Sea Arena - MVP Local Test part of?
The Rust Wipe Tracker lists that include Deep Sea Arena - MVP Local Test are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Deep Sea Arena - MVP Local Test?
Read off the game's server browser, the tags for Deep Sea Arena - MVP Local Test are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Deep Sea Arena - MVP Local Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 85.114.201.53:28015.