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Network live 11,658 servers online 32,604 players aboard 75 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

The Maddogs

Online 85.115.209.250:26769 checked 11m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak 2
#7,514ranktop 34%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 26 Oct, 07:28 UTC 07:28 UK · 2d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 24 Oct, 21:03 UTC 22:03 UK · 4d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.4 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 153 on average 34 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 47 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 13 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 1 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 2 / 1000
Help desk

Quick answers

From the figures on this page.

Population

How does The Maddogs compare with other Rust servers in the rankings?

A seven-day player-hours count places The Maddogs at #7,514: the top 34% of every ranked server.

What is the current population on The Maddogs?

The current count is 0 players on 50 slots for The Maddogs. The seven-day figures show an average of 0 players and a peak of 2.

Rules and settings

What is the current map on The Maddogs?

Size 3,000 and seed 172134107 define the procedural map The Maddogs runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on The Maddogs?

The name of The Maddogs gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

What location does The Maddogs run from?

You will find no region published by The Maddogs. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 85.115.209.250:26769.

How smoothly does The Maddogs run?

The 48-hour average for server fps stands at 60, never dipping below 51. The world held as many as 44,169 entities: buildings, deployables and the rest. Memory use peaked at 2,652 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is The Maddogs up, and how good is its uptime?

The Maddogs is up and online at the moment. Its reported uptime suggests a restart roughly 2 days 19 hours ago. 99% is the uptime for the last 5 full days, up for 119 of 120 hours. The first sighting of it by Rust Wipe Tracker came on 23 October 2026.

What Rust version is The Maddogs using?

Rust network protocol 2635 and build 168909 on Linux is what The Maddogs runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on The Maddogs when wipe day arrives?

2 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

How often does The Maddogs wipe, and at what times?

To tell its rhythm we would need more of The Maddogs's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 2 days 20 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is The Maddogs part of?

These Rust Wipe Tracker lists take The Maddogs: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.

What is the meaning of the server tags on The Maddogs?

gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags The Maddogs publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join The Maddogs?

Enter client.connect 85.115.209.250:26769 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/XMdmNQW9Hx.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players The server has 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.