[JP]TRS:RUST[PvE]
Offline 85.131.245.63:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- QS『芬达』100000倍/10.27/枪战/蓝图全解/萌新/建造 11 / 100
- [JP]初心者PVPサーバー|RaidTime・ Events 1 / 100
- 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 23 / 200
- #10-[搞就完了]10倍/10.28新档/无权/萌新首选 21 / 100
- [JP] DON-tacos PvE 2 / 100
- [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 21 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of [JP]TRS:RUST[PvE] against other Rust servers?
In the top 70% of all ranked servers sits [JP]TRS:RUST[PvE], at #16,728 on hours played over seven days.
How many players are on [JP]TRS:RUST[PvE] right now?
The last sighting of [JP]TRS:RUST[PvE] was 27 days 4 hours ago; it is offline right now.
Server rules
What is the current map on [JP]TRS:RUST[PvE]?
Size 4,000 and seed 1 define the procedural map [JP]TRS:RUST[PvE] runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on [JP]TRS:RUST[PvE]?
You will not find a gather rate in the name of [JP]TRS:RUST[PvE]. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What location does [JP]TRS:RUST[PvE] run from?
No region tag comes from [JP]TRS:RUST[PvE], but the name points to Asia. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 85.131.245.63:28015.
What is the uptime of [JP]TRS:RUST[PvE], and is it online?
Offline for now: [JP]TRS:RUST[PvE] was last seen 27 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [JP]TRS:RUST[PvE] operate?
The version on [JP]TRS:RUST[PvE] is Rust network protocol 2633 and build 162929, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does [JP]TRS:RUST[PvE] reset its map?
Its rhythm cannot yet be told: too few of [JP]TRS:RUST[PvE]'s wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 53 days 20 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is [JP]TRS:RUST[PvE] part of?
These Rust Wipe Tracker lists take [JP]TRS:RUST[PvE]: Modded Rust servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on [JP]TRS:RUST[PvE]?
gmrust (Game mode): Survival in standard Rust; mp48 (Max players): The server has 48 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags [JP]TRS:RUST[PvE] publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join [JP]TRS:RUST[PvE]?
Enter client.connect 85.131.245.63:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.