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Network live 11,736 servers online 71,890 players aboard 134 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustServer

Online 85.131.253.153:28015 checked 9m ago

Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,432ranktop 69%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 6 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 6 Oct, 20:25 UTC 21:25 UK · 21d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 17 Sep, 23:19 UTC 00:19 UK · 40d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    18.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average 672 / 700
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 423 / 475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average 38 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average 57 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average 224 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average 120 / 150
Help desk

Quick answers

From the figures on this page.

Population

Where does RustServer place among Rust servers?

In the top 69% of all ranked servers sits RustServer, at #15,432 on hours played over seven days.

What is the current population on RustServer?

At the moment 0 players are on RustServer, which has 50 slots. Averaged over the past week: 0 players.

Server rules

On what map does RustServer take place?

The game generates the procedural map on RustServer at size 3,000 with seed 19686. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on RustServer, and what settings does it run?

You will not find a gather rate in the name of RustServer. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What location does RustServer run from?

You will find no region published by RustServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 85.131.253.153:28015 is its address.

What is the performance like on RustServer?

Server fps over the last 48 hours averaged 191; the lowest was 39. Buildings, deployables and all the rest of the world pushed its entity count as high as 49,616. The highest memory reading was 2,786 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of RustServer, and is it online?

RustServer is up and online at the moment. About 10 days 14 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is RustServer using?

On Linux, RustServer runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on RustServer when wipe day arrives?

At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.

When does RustServer wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of RustServer's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 21 days 16 hours.

Tags and listings

Where does RustServer appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take RustServer: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustServer?

gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags RustServer publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to RustServer?

Enter client.connect 85.131.253.153:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.