GodsForsakenLand
Offline 85.134.72.218:28015 checked 18h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 3 Oct, 22:01 UTC 23:01 UK · 24d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 150 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 181 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 91 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 40 / 1000
Quick answers
From the figures on this page.
Population
How does GodsForsakenLand compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits GodsForsakenLand, at #15,396 on hours played over seven days.
What is the current population on GodsForsakenLand?
At the moment GodsForsakenLand is offline, having last been seen 18 hours ago. For the last seven days the average player count was 0.
Rules and settings
What is the current map on GodsForsakenLand?
Size 4,500 and seed 9876513 define the procedural map GodsForsakenLand runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on GodsForsakenLand?
The name of GodsForsakenLand gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does GodsForsakenLand run from?
No region is published by GodsForsakenLand. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 85.134.72.218:28015 is its address.
How smoothly does GodsForsakenLand run?
The 48-hour average for server fps stands at 119, never dipping below 94. Buildings, deployables and all the rest of the world pushed its entity count as high as 112,996. 4,945 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is GodsForsakenLand, and is it currently online?
Offline for now: GodsForsakenLand was last seen 18 hours ago. About 8 days 22 hours ago is when it last restarted, judged by the uptime it gives. 95% is the uptime for the last 7 full days, up for 159 of 168 hours. It was first seen by Rust Wipe Tracker on 3 October 2026.
On what Rust version does GodsForsakenLand operate?
The version on GodsForsakenLand is Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does GodsForsakenLand handle its wipe days?
The average busiest point of its recent wipes was 2 players. After 11 hours the latest wipe's crowd hit its peak.
How often does GodsForsakenLand wipe, and at what times?
Its rhythm cannot yet be told: too few of GodsForsakenLand's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 24 days 10 hours.
Tags and listings
Where does GodsForsakenLand appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include GodsForsakenLand are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on GodsForsakenLand?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags GodsForsakenLand publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to GodsForsakenLand?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 85.134.72.218:28015.