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Network live 11,863 servers online 95,518 players aboard 161 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Gamed!de

Online 85.14.194.1:28015 checked 13m ago

Tracking number · connect
Wipe progress · wiped 8d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 8 players now 0% full
07-day averagepeak 1
#7,345ranktop 33%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 18 Oct, 19:12 UTC 20:12 UK · 8d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 18 Oct, 10:12 UTC 11:12 UK · 9d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 498 on average 816 / 850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 352 on average 62 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 345 on average 119 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average 530 / 550
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 284 on average 303 / 325
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 256 on average 226 / 325
Help desk

Quick answers

From the figures on this page.

Player activity

How does Gamed!de compare with other Rust servers in the rankings?

A seven-day player-hours count places Gamed!de at #7,345: the top 33% of every ranked server.

What is the current population on Gamed!de?

The current count is 0 players on 8 slots for Gamed!de. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 18:00 UTC, averaging 1 players.

Rules and settings

On what map does Gamed!de take place?

The game generates the procedural map on Gamed!de at size 2,500 with seed 6738. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for Gamed!de?

No gather rate appears in the name of Gamed!de. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of Gamed!de?

You will find no region published by Gamed!de. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 85.14.194.1:28015.

How smoothly does Gamed!de run?

Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 31,630. The highest memory reading was 1,600 MB. Players feel a rising entity count and low fps as lag.

How reliable is Gamed!de, and is it currently online?

You can find Gamed!de online at present. Its reported uptime suggests a restart roughly 47 hours ago. 29% is the uptime for the last 7 full days, up for 48 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 17 October 2026.

What Rust version is Gamed!de using?

On Linux, Gamed!de runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does Gamed!de handle its wipe days?

1 players is the average peak across its recent wipes. After 1 hours the latest wipe's crowd hit its peak.

How often does Gamed!de wipe, and at what times?

To tell its rhythm we would need more of Gamed!de's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 8 days 19 hours.

Tags and filters

Where does Gamed!de appear in Rust Wipe Tracker lists and filters?

You will find Gamed!de on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on Gamed!de?

Read off the game's server browser, the tags for Gamed!de are: gmrust (Game mode): Standard Rust survival is the game mode here; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join Gamed!de?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 85.14.194.1:28015.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp8
Max players It holds 8 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.