Gamed!de
Online 85.14.195.10:28015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, and #379 of the quad servers (top 46%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! 1 / 100
- Asgard 2服 中国|官方|二倍|软核新手服 10.16清 0 / 233
- [EA] Softcore 1 25 / 350
- [US] Facepunch Softcore 2 55 / 300
- Reddit.com/r/PlayRust - AU Softcore 27 / 150
- Rusty Sporks PvP | softcore / noob friendly 8 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of Gamed!de against other Rust servers?
A seven-day player-hours count places Gamed!de at #6,512: the top 29% of every ranked server. In the quad group it ranks #379.
How many players are on Gamed!de right now?
The current count is 0 players on 8 slots for Gamed!de. The seven-day figures show an average of 1 players and a peak of 2. The busiest hour over the last 48 hours was 19:00 UTC, averaging 2 players.
Server rules
Which map is active on Gamed!de?
Size 4,500 and seed 574638291 define the procedural map Gamed!de runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Gamed!de?
No gather rate appears in the name of Gamed!de. The cap on a group is 4 players (quad). You get softcore here, A softer Facepunch mode, where part of your loot stays with you. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Gamed!de run from?
No region is published by Gamed!de. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 85.14.195.10:28015 is its address.
How smoothly does Gamed!de run?
The 48-hour average for server fps stands at 30, never dipping below 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 126,281. The highest memory reading was 4,204 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of Gamed!de, and is it online?
Gamed!de is up and online at the moment. About 13 hours ago is when it last restarted, judged by the uptime it gives. Across the last 1 full day, uptime came to 62%: 15 of 24 hours. 28 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Gamed!de operate?
The version on Gamed!de is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does Gamed!de wipe? What schedule does it follow?
To tell its rhythm we would need more of Gamed!de's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 30 hours.
Tags and listings
Where does Gamed!de appear in Rust Wipe Tracker lists and filters?
You will find Gamed!de on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days and it appears.
How should you read the tags on Gamed!de?
Read off the game's server browser, the tags for Gamed!de are: gmsoftcore (Game mode): An easier ruleset, Softcore; mp8 (Max players): It holds 8 slots; ts4 (Group limit): Team size caps at 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Gamed!de?
Enter client.connect 85.14.195.10:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.