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Network live 11,878 servers online 98,796 players aboard 404 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

4Netplayers Rust Server probe 2

Offline 85.14.206.35:22400 checked 2d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 7d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
17-day averagepeak 1
#7,629ranktop 34%
7d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 151 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 129 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 184 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 94 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 237 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 348 / 350
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of 4Netplayers Rust Server probe 2 against other Rust servers?

Over the past seven days, 4Netplayers Rust Server probe 2 has climbed to #7,629 for player hours, putting it in the top 34% of all ranked servers.

Is 4Netplayers Rust Server probe 2 busy at the moment?

The last sighting of 4Netplayers Rust Server probe 2 was 2 days 22 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.

Server rules

What is the current map on 4Netplayers Rust Server probe 2?

Generated by the game with seed 1234567890, the procedural map on 4Netplayers Rust Server probe 2 is size 4,450. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for 4Netplayers Rust Server probe 2?

You will not find a gather rate in the name of 4Netplayers Rust Server probe 2. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

About the server

What location does 4Netplayers Rust Server probe 2 run from?

You will find no region published by 4Netplayers Rust Server probe 2. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 85.14.206.35:22400 is its address.

Is 4Netplayers Rust Server probe 2 up, and how good is its uptime?

The current status for 4Netplayers Rust Server probe 2 is offline, last seen 2 days 22 hours ago. It was up 10 of 144 hours over the last 6 full days, 7% of the time. 22 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is 4Netplayers Rust Server probe 2 using?

On Linux, 4Netplayers Rust Server probe 2 runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Map resets

On what schedule does 4Netplayers Rust Server probe 2 reset its map?

There are too few of 4Netplayers Rust Server probe 2's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 7 days 4 hours have passed since this world was made.

Server tags

Where does 4Netplayers Rust Server probe 2 appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take 4Netplayers Rust Server probe 2: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on 4Netplayers Rust Server probe 2?

The game's server browser picks up these 4Netplayers Rust Server probe 2 tags: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join 4Netplayers Rust Server probe 2?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 85.14.206.35:22400.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.