4Netplayers Rust Server
Online 85.14.206.85:24300 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 102 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 120 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 46 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 20 / 1000
Quick answers
From the figures on this page.
Population
How does 4Netplayers Rust Server compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits 4Netplayers Rust Server, at #15,338 on hours played over seven days.
How many players are on 4Netplayers Rust Server right now?
Checking now: 0 players on 10 slots at 4Netplayers Rust Server. For the last seven days the average player count was 0.
Map and rules
On what map does 4Netplayers Rust Server take place?
Size 4,000 and seed 1234567890 define the procedural map 4Netplayers Rust Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of 4Netplayers Rust Server?
You will find no region published by 4Netplayers Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 85.14.206.85:24300.
Does 4Netplayers Rust Server perform well?
Server fps over the last 48 hours averaged 30; the lowest was 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 90,081. 2,763 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of 4Netplayers Rust Server, and is it online?
4Netplayers Rust Server is up and online at the moment. The uptime it reports puts its last restart at about 26 hours ago. 23 of 24 hours were up in the last 1 full day, a 96% share. 27 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is 4Netplayers Rust Server using?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does 4Netplayers Rust Server wipe? What schedule does it follow?
To tell its rhythm we would need more of 4Netplayers Rust Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 44 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is 4Netplayers Rust Server part of?
The Rust Wipe Tracker lists that include 4Netplayers Rust Server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on 4Netplayers Rust Server?
Read off the game's server browser, the tags for 4Netplayers Rust Server are: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join 4Netplayers Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 85.14.206.85:24300.