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Network live 11,590 servers online 33,807 players aboard 67 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

4Netplayers Rust Server

Offline 85.14.211.3:22900 checked 28d ago

Tracking number · connect
Wipe progress · wiped 32d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 10 players now 10% full
07-day averagepeak –
#14,469ranktop 61%
32d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average 237 / 275
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average 17 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average 18 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 161 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 63 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 31 / 100
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of 4Netplayers Rust Server against other Rust servers?

Over the past seven days, 4Netplayers Rust Server has climbed to #14,469 for player hours, putting it in the top 61% of all ranked servers.

What is the current population on 4Netplayers Rust Server?

At the moment 4Netplayers Rust Server is offline, having last been seen 28 days 9 hours ago.

Server rules

What is the current map on 4Netplayers Rust Server?

Generated by the game with seed 1234567890, the procedural map on 4Netplayers Rust Server is size 4,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of 4Netplayers Rust Server?

You will find no region published by 4Netplayers Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 85.14.211.3:22900.

What is the uptime of 4Netplayers Rust Server, and is it online?

Offline for now: 4Netplayers Rust Server was last seen 28 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 25 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does 4Netplayers Rust Server operate?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How often does 4Netplayers Rust Server wipe, and at what times?

To tell its rhythm we would need more of 4Netplayers Rust Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 32 days 21 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is 4Netplayers Rust Server part of?

You will find 4Netplayers Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on 4Netplayers Rust Server?

The game's server browser picks up these 4Netplayers Rust Server tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join 4Netplayers Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 85.14.211.3:22900.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.