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Network live 11,595 servers online 33,948 players aboard 70 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

4Netplayers 311023

Online 85.14.211.6:20000 checked 11m ago

Tracking number · connect
Wipe progress · wiped 22d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,423ranktop 69%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123406:0013:0006:0013:0021:0004:00

Hourly average and peak, UTC.

Server performance

01020304006:0013:0006:0013:0021:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 5 Oct, 22:12 UTC 23:12 UK · 22d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 4 Oct, 03:10 UTC 04:10 UK · 24d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average 241 / 275
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average 20 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average 18 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 162 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 65 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 36 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does 4Netplayers 311023 place among Rust servers?

In the top 69% of all ranked servers sits 4Netplayers 311023, at #15,423 on hours played over seven days.

What is the current population on 4Netplayers 311023?

The current count is 0 players on 10 slots for 4Netplayers 311023. For the last seven days the average player count was 0.

Map and rules

On what map does 4Netplayers 311023 take place?

The game generates the procedural map on 4Netplayers 311023 at size 4,000 with seed 1234567890. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on 4Netplayers 311023, and what settings does it run?

The name of 4Netplayers 311023 gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does 4Netplayers 311023 run from?

You will find no region published by 4Netplayers 311023. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 85.14.211.6:20000 is its address.

What is the performance like on 4Netplayers 311023?

The 48-hour average for server fps stands at 30, never dipping below 29. The world held as many as 89,714 entities: buildings, deployables and the rest. The highest memory reading was 3,491 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of 4Netplayers 311023, and is it online?

You can find 4Netplayers 311023 online at present. Its reported uptime suggests a restart roughly 24 hours ago. It was up 159 of 168 hours over the last 7 full days, 95% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is 4Netplayers 311023 using?

On Linux, 4Netplayers 311023 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does 4Netplayers 311023 handle its wipe days?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does 4Netplayers 311023 reset its map?

Its rhythm cannot yet be told: too few of 4Netplayers 311023's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 22 days 7 hours.

Tags and listings

Where does 4Netplayers 311023 appear across the Rust Wipe Tracker lists and filters?

You will find 4Netplayers 311023 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on 4Netplayers 311023?

Read off the game's server browser, the tags for 4Netplayers 311023 are: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to 4Netplayers 311023?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 85.14.211.6:20000.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The server has 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.