Unterhopfing
Offline 85.14.211.9:28015 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 309 / 300
- Rustoria.co - EU Main 21 / 250
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU East Long 199 / 200
- Rustoria.co - EU East Medium 102 / 200
- Rustafied.com - EU Friday 28 / 100
Quick answers
From the figures on this page.
Population
How does Unterhopfing compare with other Rust servers in the rankings?
A seven-day player-hours count places Unterhopfing at #15,098: the top 70% of every ranked server.
What is the current population on Unterhopfing?
At the moment Unterhopfing is offline, having last been seen 12 days 15 hours ago.
Server rules
Which map is active on Unterhopfing?
Generated by the game with seed 1701163153, the procedural map on Unterhopfing is size 4,000. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on Unterhopfing?
You will not find a gather rate in the name of Unterhopfing. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Unterhopfing based?
There is no region published for Unterhopfing. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 85.14.211.9:28015.
What is the uptime of Unterhopfing, and is it online?
The current status for Unterhopfing is offline, last seen 12 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.
What Rust version is Unterhopfing using?
Rust network protocol 2634 and build 167781 on Linux is what Unterhopfing runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Unterhopfing wipe? What schedule does it follow?
To tell its rhythm we would need more of Unterhopfing's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 25 days 23 hours have passed since this world was made.
Tags and filters
Where does Unterhopfing appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Unterhopfing: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Unterhopfing?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags Unterhopfing publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Unterhopfing?
Enter client.connect 85.14.211.9:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.