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Network live 11,700 servers online 44,565 players aboard 103 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

4Netplayers abol-titabkhor

Offline 85.14.216.19:23800 checked 39d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 54d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,478ranktop 70%
54d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 33 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 134 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 41 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 34 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 6 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 5 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does 4Netplayers abol-titabkhor compare with other Rust servers in the rankings?

A seven-day player-hours count places 4Netplayers abol-titabkhor at #15,478: the top 70% of every ranked server.

What is the current population on 4Netplayers abol-titabkhor?

The last sighting of 4Netplayers abol-titabkhor was 39 days 15 hours ago; it is offline right now.

Server rules

On what map does 4Netplayers abol-titabkhor take place?

Size 4,000 and seed 958639191 define the procedural map 4Netplayers abol-titabkhor runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on 4Netplayers abol-titabkhor, and what settings does it run?

The name of 4Netplayers abol-titabkhor gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of 4Netplayers abol-titabkhor?

You will find no region published by 4Netplayers abol-titabkhor. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 85.14.216.19:23800.

Is 4Netplayers abol-titabkhor up, and how good is its uptime?

The current status for 4Netplayers abol-titabkhor is offline, last seen 39 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is 4Netplayers abol-titabkhor using?

On Linux, 4Netplayers abol-titabkhor runs Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How often does 4Netplayers abol-titabkhor wipe, and at what times?

Its rhythm cannot yet be told: too few of 4Netplayers abol-titabkhor's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 54 days 20 hours.

Tags and listings

Where does 4Netplayers abol-titabkhor appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take 4Netplayers abol-titabkhor: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on 4Netplayers abol-titabkhor?

Read off the game's server browser, the tags for 4Netplayers abol-titabkhor are: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to 4Netplayers abol-titabkhor?

Enter client.connect 85.14.216.19:23800 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.