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Network live 11,829 servers online 89,289 players aboard 14 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Fam.Wenn 4Netplayers

Online 85.14.216.25:23800 checked 2h ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,373ranktop 69%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 3 Oct, 05:57 UTC 06:57 UK · 25d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 205 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Fam.Wenn 4Netplayers against other Rust servers?

Over the past seven days, Fam.Wenn 4Netplayers has climbed to #15,373 for player hours, putting it in the top 69% of all ranked servers.

What is the current population on Fam.Wenn 4Netplayers?

Checking now: 0 players on 10 slots at Fam.Wenn 4Netplayers. The seven-day average for this server is 0 players.

Map and rules

On what map does Fam.Wenn 4Netplayers take place?

Size 4,500 and seed 1234567890 define the procedural map Fam.Wenn 4Netplayers runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on Fam.Wenn 4Netplayers, and what settings does it run?

The name of Fam.Wenn 4Netplayers gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of Fam.Wenn 4Netplayers?

You will find no region published by Fam.Wenn 4Netplayers. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 85.14.216.25:23800.

How smoothly does Fam.Wenn 4Netplayers run?

The 48-hour average for server fps stands at 29, never dipping below 23. Buildings, deployables and all the rest of the world pushed its entity count as high as 117,096. The highest memory reading was 4,519 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of Fam.Wenn 4Netplayers, and is it online?

Fam.Wenn 4Netplayers is up and online at the moment. About 4 days 10 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does Fam.Wenn 4Netplayers operate?

Rust network protocol 2635 and build 168909 on Linux is what Fam.Wenn 4Netplayers runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does Fam.Wenn 4Netplayers handle its wipe days?

The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does Fam.Wenn 4Netplayers reset its map?

Its rhythm cannot yet be told: too few of Fam.Wenn 4Netplayers's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 25 days 13 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Fam.Wenn 4Netplayers part of?

You will find Fam.Wenn 4Netplayers on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on Fam.Wenn 4Netplayers?

Read off the game's server browser, the tags for Fam.Wenn 4Netplayers are: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join Fam.Wenn 4Netplayers?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 85.14.216.25:23800.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.