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Network live 11,834 servers online 90,952 players aboard 423 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

4Netplayers Rust Server probe 2

Offline 85.14.216.30:21400 checked 25d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak –
#13,798ranktop 61%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 3 Oct, 11:43 UTC 12:43 UK · 26d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 62 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average 112 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 36 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average 119 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 347 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

How does 4Netplayers Rust Server probe 2 compare with other Rust servers in the rankings?

In the top 61% of all ranked servers sits 4Netplayers Rust Server probe 2, at #13,798 on hours played over seven days.

Is 4Netplayers Rust Server probe 2 busy at the moment?

At the moment 4Netplayers Rust Server probe 2 is offline, having last been seen 25 days 3 hours ago.

Map and rules

Which map is active on 4Netplayers Rust Server probe 2?

Size 4,499 and seed 1234567890 define the procedural map 4Netplayers Rust Server probe 2 runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on 4Netplayers Rust Server probe 2?

The name of 4Netplayers Rust Server probe 2 gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Server details

In which region is 4Netplayers Rust Server probe 2 based?

You will find no region published by 4Netplayers Rust Server probe 2. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 85.14.216.30:21400 is its address.

What is the uptime of 4Netplayers Rust Server probe 2, and is it online?

4Netplayers Rust Server probe 2 is offline at the moment, with the last sighting 25 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 2 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is 4Netplayers Rust Server probe 2 using?

On Linux, 4Netplayers Rust Server probe 2 runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does 4Netplayers Rust Server probe 2 handle its wipe days?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does 4Netplayers Rust Server probe 2 wipe? What schedule does it follow?

There are too few of 4Netplayers Rust Server probe 2's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 9 hours have passed since this world was made.

Tags and filters

Where does 4Netplayers Rust Server probe 2 appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include 4Netplayers Rust Server probe 2 are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on 4Netplayers Rust Server probe 2?

Read off the game's server browser, the tags for 4Netplayers Rust Server probe 2 are: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to 4Netplayers Rust Server probe 2?

Enter client.connect 85.14.216.30:21400 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.