4Netplayers bububu:)
Offline 85.14.216.30:23500 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Population
Where does 4Netplayers bububu:) place among Rust servers?
A seven-day player-hours count places 4Netplayers bububu:) at #16,957: the top 71% of every ranked server.
How many players are on 4Netplayers bububu:) right now?
The last sighting of 4Netplayers bububu:) was 30 days 11 hours ago; it is offline right now.
Map and rules
Which map is active on 4Netplayers bububu:)?
Generated by the game with seed 1336, the procedural map on 4Netplayers bububu:) is size 6,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on 4Netplayers bububu:)?
No gather rate appears in the name of 4Netplayers bububu:). The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is 4Netplayers bububu:) based?
You will find no region published by 4Netplayers bububu:). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 85.14.216.30:23500 is its address.
Is 4Netplayers bububu:) up, and how good is its uptime?
Offline for now: 4Netplayers bububu:) was last seen 30 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does 4Netplayers bububu:) operate?
Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers bububu:) runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does 4Netplayers bububu:) wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of 4Netplayers bububu:)'s wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 54 days 20 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is 4Netplayers bububu:) part of?
The Rust Wipe Tracker lists that include 4Netplayers bububu:) are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on 4Netplayers bububu:)?
Read off the game's server browser, the tags for 4Netplayers bububu:) are: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join 4Netplayers bububu:)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 85.14.216.30:23500.