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Network live 11,694 servers online 45,403 players aboard 97 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

4Netplayers Rust Server probe 1

Offline 85.14.216.84:21200 checked 26d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,927ranktop 69%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep3 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 03:41 UTC 04:41 UK · 26d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average 36 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 133 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 43 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 34 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 7 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 5 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of 4Netplayers Rust Server probe 1 against other Rust servers?

In the top 69% of all ranked servers sits 4Netplayers Rust Server probe 1, at #15,927 on hours played over seven days.

How many players are on 4Netplayers Rust Server probe 1 right now?

At the moment 4Netplayers Rust Server probe 1 is offline, having last been seen 26 days 20 hours ago.

Rules and settings

Which map is active on 4Netplayers Rust Server probe 1?

Size 4,500 and seed 1234567890 define the procedural map 4Netplayers Rust Server probe 1 runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for 4Netplayers Rust Server probe 1?

You will not find a gather rate in the name of 4Netplayers Rust Server probe 1. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of 4Netplayers Rust Server probe 1?

No region is published by 4Netplayers Rust Server probe 1. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 85.14.216.84:21200 is its address.

How reliable is 4Netplayers Rust Server probe 1, and is it currently online?

Offline for now: 4Netplayers Rust Server probe 1 was last seen 26 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 24 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is 4Netplayers Rust Server probe 1 using?

The version on 4Netplayers Rust Server probe 1 is Rust network protocol 2634 and build 166494, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on 4Netplayers Rust Server probe 1?

At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.

When does 4Netplayers Rust Server probe 1 wipe? What schedule does it follow?

There are too few of 4Netplayers Rust Server probe 1's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 26 days 21 hours.

Tags and filters

Where does 4Netplayers Rust Server probe 1 appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include 4Netplayers Rust Server probe 1 are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on 4Netplayers Rust Server probe 1?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags 4Netplayers Rust Server probe 1 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to 4Netplayers Rust Server probe 1?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 85.14.216.84:21200.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.