Test Server
Offline 85.172.95.121:28015 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 265 / 300
- Rustoria.co - EU Main 18 / 250
- Rusty Moose |EU Main| 34 / 250
- Rustoria.co - EU East Long 126 / 200
- Rustoria.co - EU East Medium 45 / 200
- Rustafied.com - EU Friday 52 / 100
Quick answers
From the figures on this page.
Population
Where does Test Server place among Rust servers?
Over the past seven days, Test Server has climbed to #13,668 for player hours, putting it in the top 62% of all ranked servers.
How many players are on Test Server right now?
At the moment Test Server is offline, having last been seen 20 days 6 hours ago.
Server rules
On what map does Test Server take place?
The game generates the procedural map that Test Server runs.
Which settings and rules apply on Test Server?
You will not find a gather rate in the name of Test Server. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Test Server based?
You will find no region published by Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 85.172.95.121:28015.
Is Test Server up, and how good is its uptime?
The current status for Test Server is offline, last seen 20 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 7 October 2026.
What Rust version is Test Server using?
The version on Test Server is Rust network protocol 2634 and build 166988, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does Test Server reset its map?
There are too few of Test Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 21 days 7 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is Test Server part of?
These Rust Wipe Tracker lists take Test Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Test Server?
The game's server browser picks up these Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166988 (Build): Build number: 166988; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Test Server?
Enter client.connect 85.172.95.121:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.