nameserver
Offline 85.174.196.58:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 220 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 188 / 225
- RustSpain.com | EU Main 34 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 193 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 64 / 1000
Quick answers
From the figures on this page.
Player count
Where does nameserver place among Rust servers?
In the top 70% of all ranked servers sits nameserver, at #15,369 on hours played over seven days.
What is the current population on nameserver?
At the moment nameserver is offline, having last been seen 3 days ago. For the last seven days the average player count was 0.
Server rules
On what map does nameserver take place?
The map on nameserver is procedural, produced by the game.
What are the rules on nameserver, and what settings does it run?
You will not find a gather rate in the name of nameserver. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of nameserver?
There is no region published for nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 85.174.196.58:28015.
Is nameserver up, and how good is its uptime?
Offline for now: nameserver was last seen 3 days ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.
On what Rust version does nameserver operate?
Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does nameserver wipe? What schedule does it follow?
To tell its rhythm we would need more of nameserver's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 3 days 1 hours have passed since this world was made.
Tags and filters
Where does nameserver appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take nameserver: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on nameserver?
The game's server browser picks up these nameserver tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join nameserver?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 85.174.196.58:28015.