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Network live 11,658 servers online 44,769 players aboard 104 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Local Server

Offline 85.174.199.243:28015 checked 19d ago

Tracking number · connect
Wipe progress · wiped 20d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak –
#13,639ranktop 62%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 7 Oct, 19:26 UTC 20:26 UK · 20d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average 304 / 350
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average 21 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average 38 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 138 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 52 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average 46 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does My Local Server place among Rust servers?

A seven-day player-hours count places My Local Server at #13,639: the top 62% of every ranked server.

How many players are on My Local Server right now?

The last sighting of My Local Server was 19 days 7 hours ago; it is offline right now.

Rules and settings

On what map does My Local Server take place?

The map on My Local Server is procedural, produced by the game.

What are the rules on My Local Server, and what settings does it run?

You will not find a gather rate in the name of My Local Server. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of My Local Server?

There is no region published for My Local Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 85.174.199.243:28015 is its address.

How reliable is My Local Server, and is it currently online?

The current status for My Local Server is offline, last seen 19 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 7 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does My Local Server operate?

Rust network protocol 2634 and build 167058 on Windows is what My Local Server runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on My Local Server when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.

How often does My Local Server wipe, and at what times?

Its rhythm cannot yet be told: too few of My Local Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 20 days 6 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is My Local Server part of?

The Rust Wipe Tracker lists that include My Local Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Local Server?

Read off the game's server browser, the tags for My Local Server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to My Local Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 85.174.199.243:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build It runs game build 167058.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.