server_name
Offline 85.174.203.10:28016 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 344 / 400
- Rustoria.co - EU East Long 459 / 500
- Rusty Moose |EU Main| 982 / 1000
- Rustafied.com - EU Friday 48 / 100
- Rustoria.co - EU Main 983 / 1000
- Rustoria.co - US Main 50 / 250
Quick answers
From the figures on this page.
Player count
What is the ranking of server_name against other Rust servers?
Over the past seven days, server_name has climbed to #15,310 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on server_name?
At the moment server_name is offline, having last been seen 4 days 21 hours ago. For the last seven days the average player count was 0.
Server rules
Which map is active on server_name?
The map on server_name is procedural, produced by the game.
What are the rules on server_name, and what settings does it run?
No gather rate appears in the name of server_name. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.
About the server
In which region is server_name based?
You will find no region published by server_name. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 85.174.203.10:28016 is its address.
Is server_name up, and how good is its uptime?
Offline for now: server_name was last seen 4 days 21 hours ago. 0% is the uptime for the last 4 full days, up for 0 of 96 hours. 24 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does server_name operate?
On Windows, server_name runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does server_name wipe, and at what times?
To tell its rhythm we would need more of server_name's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 4 days 22 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is server_name part of?
You will find server_name on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on server_name?
The game's server browser picks up these server_name tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to server_name?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 85.174.203.10:28016.