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Network live 11,850 servers online 85,370 players aboard 296 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

EACPatchTest

Offline 85.175.226.51:29000 checked 17d ago

Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 50 players now 2% full
07-day averagepeak –
#15,561ranktop 70%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 11 Oct, 15:42 UTC 16:42 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 509 / 575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 445 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average 380 / 250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 57 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average 481 / 250
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 25 / 250
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of EACPatchTest against other Rust servers?

Over the past seven days, EACPatchTest has climbed to #15,561 for player hours, putting it in the top 70% of all ranked servers.

What is the current population on EACPatchTest?

The last sighting of EACPatchTest was 17 days 22 hours ago; it is offline right now.

Rules and settings

On what map does EACPatchTest take place?

A procedural map, generated by the game, is what EACPatchTest runs.

What settings and rules should you know for EACPatchTest?

You will not find a gather rate in the name of EACPatchTest. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

Server details

In which region is EACPatchTest based?

No region is published by EACPatchTest. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 85.175.226.51:29000.

What is the uptime of EACPatchTest, and is it online?

EACPatchTest is offline at the moment, with the last sighting 17 days 22 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.

What Rust version is EACPatchTest using?

On Windows, EACPatchTest runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on EACPatchTest when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. After 1 hours the latest wipe's crowd hit its peak.

When does EACPatchTest wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of EACPatchTest's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 17 days 23 hours.

Tags and listings

Where does EACPatchTest appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include EACPatchTest are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on EACPatchTest?

Read off the game's server browser, the tags for EACPatchTest are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to EACPatchTest?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 85.175.226.51:29000.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.