Zeraworld
Online 85.190.128.11:10400 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 392 / 425
- Rustoria.co - EU East Long 458 / 500
- Rusty Moose |EU Main| 984 / 1000
- Rustafied.com - EU Friday 56 / 100
- Rustoria.co - EU Main 989 / 1000
- Rustoria.co - US Main 27 / 250
Quick answers
From the figures on this page.
Population
Where does Zeraworld place among Rust servers?
In the top 66% of all ranked servers sits Zeraworld, at #14,681 on hours played over seven days.
Is Zeraworld busy at the moment?
At the moment 0 players are on Zeraworld, which has 50 slots. Averaged over the past week: 0 players, peaking at 1.
Server rules
On what map does Zeraworld take place?
Generated by the game with seed 6738, the procedural map on Zeraworld is size 3,500. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on Zeraworld?
No gather rate appears in the name of Zeraworld. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Zeraworld based?
No region is published by Zeraworld. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 85.190.128.11:10400.
Does Zeraworld perform well?
Server fps over the last 48 hours averaged 10; the lowest was 10. The world held as many as 65,663 entities: buildings, deployables and the rest. Memory use peaked at 1,976 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is Zeraworld up, and how good is its uptime?
Zeraworld is up and online at the moment. About 9 hours ago is when it last restarted, judged by the uptime it gives. It was up 119 of 120 hours over the last 5 full days, 99% of the time. 23 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Zeraworld using?
On Windows, Zeraworld runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Zeraworld wipe, and at what times?
There are too few of Zeraworld's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 5 days 20 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Zeraworld part of?
The Rust Wipe Tracker lists that include Zeraworld are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Zeraworld?
Read off the game's server browser, the tags for Zeraworld are: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Zeraworld?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 85.190.128.11:10400.
