Rust Server by nitrado.net
Offline 85.190.128.2:10800 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 123 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 132 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 53 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 31 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Rust Server by nitrado.net place among Rust servers?
A seven-day player-hours count places Rust Server by nitrado.net at #15,497: the top – of every ranked server.
How many players are on Rust Server by nitrado.net right now?
The last sighting of Rust Server by nitrado.net was 41 days 17 hours ago; it is offline right now.
Map and rules
On what map does Rust Server by nitrado.net take place?
The map on Rust Server by nitrado.net is procedural, produced by the game.
Which settings and rules apply on Rust Server by nitrado.net?
You will not find a gather rate in the name of Rust Server by nitrado.net. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In which region is Rust Server by nitrado.net based?
There is no region published for Rust Server by nitrado.net. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 85.190.128.2:10800.
Is Rust Server by nitrado.net up, and how good is its uptime?
The current status for Rust Server by nitrado.net is offline, last seen 41 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Rust Server by nitrado.net using?
On Windows, Rust Server by nitrado.net runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does Rust Server by nitrado.net wipe? What schedule does it follow?
There are too few of Rust Server by nitrado.net's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 53 days 13 hours have passed since this world was made.
Server tags
Where does Rust Server by nitrado.net appear across the Rust Wipe Tracker lists and filters?
You will find Rust Server by nitrado.net on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Server by nitrado.net?
The game's server browser picks up these Rust Server by nitrado.net tags: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Rust Server by nitrado.net?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 85.190.128.2:10800.