Skynet by C_Sky
Online 85.190.162.105:11200 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 173 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 81 / 700
- RustSpain.com | EU Main 20 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 260 / 700
Quick answers
From the figures on this page.
Player count
How does Skynet by C_Sky compare with other Rust servers in the rankings?
A seven-day player-hours count places Skynet by C_Sky at #8,655: the top 39% of every ranked server.
Is Skynet by C_Sky busy at the moment?
At the moment 0 players are on Skynet by C_Sky, which has 50 slots. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 19:00 UTC, averaging 0 players.
Rules and settings
On what map does Skynet by C_Sky take place?
Size 3,500 and seed 6738 define the procedural map Skynet by C_Sky runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Skynet by C_Sky?
No gather rate appears in the name of Skynet by C_Sky. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of Skynet by C_Sky?
There is no region published for Skynet by C_Sky. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 85.190.162.105:11200.
How smoothly does Skynet by C_Sky run?
The 48-hour average for server fps stands at 10, never dipping below 10. The world held as many as 67,804 entities: buildings, deployables and the rest. 2,263 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is Skynet by C_Sky, and is it currently online?
Right now, Skynet by C_Sky is online. Its reported uptime suggests a restart roughly 7 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 17 October 2026.
What Rust version is Skynet by C_Sky using?
Rust network protocol 2635 and build 168909 on Windows is what Skynet by C_Sky runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Skynet by C_Sky wipe, and at what times?
To tell its rhythm we would need more of Skynet by C_Sky's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 12 days 21 hours.
Tags and listings
Where does Skynet by C_Sky appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Skynet by C_Sky: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Skynet by C_Sky?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Skynet by C_Sky publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Skynet by C_Sky?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 85.190.162.105:11200.
