Local Rust Bot Test
Offline 85.193.1.200:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 285 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 205 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 126 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 14 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 62 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 20 / 100
Quick answers
From the figures on this page.
Player count
Where does Local Rust Bot Test place among Rust servers?
Over the past seven days, Local Rust Bot Test has climbed to #13,648 for player hours, putting it in the top 62% of all ranked servers.
Is Local Rust Bot Test busy at the moment?
At the moment Local Rust Bot Test is offline, having last been seen 17 days 20 hours ago.
Rules and settings
Which map is active on Local Rust Bot Test?
A procedural map, generated by the game, is what Local Rust Bot Test runs.
What settings and rules should you know for Local Rust Bot Test?
No gather rate appears in the name of Local Rust Bot Test. The game's default applies: 8 players to a group at most. You get pve here, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched off.
Operator and location
In which region is Local Rust Bot Test based?
No region is published by Local Rust Bot Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 85.193.1.200:28015.
How reliable is Local Rust Bot Test, and is it currently online?
Offline for now: Local Rust Bot Test was last seen 17 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 10 October 2026.
What Rust version is Local Rust Bot Test using?
On Windows, Local Rust Bot Test runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Local Rust Bot Test wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Local Rust Bot Test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 18 days.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Local Rust Bot Test part of?
These Rust Wipe Tracker lists take Local Rust Bot Test: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Rust Bot Test?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Local Rust Bot Test publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Local Rust Bot Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 85.193.1.200:28015.