Test
Offline 85.193.35.184:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 484 / 575
- Rustoria.co - EU East Long 299 / 400
- Rusty Moose |EU Main| 41 / 250
- Rustoria.co - EU Main 34 / 250
- Rustafied.com - EU Friday 83 / 150
- Rustoria.co - EU East Medium 107 / 200
Quick answers
From the figures on this page.
Player count
Where does Test place among Rust servers?
Over the past seven days, Test has climbed to #16,956 for player hours, putting it in the top 71% of all ranked servers.
What is the current population on Test?
The last sighting of Test was 31 days 3 hours ago; it is offline right now.
Rules and settings
Which map is active on Test?
The game generates the procedural map that Test runs.
Which settings and rules apply on Test?
You will not find a gather rate in the name of Test. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Test based?
No region is published by Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 85.193.35.184:28015.
Is Test up, and how good is its uptime?
Offline for now: Test was last seen 31 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 21 September 2026.
What Rust version is Test using?
Rust network protocol 2633 and build 163794 on Windows is what Test runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Test wipe? What schedule does it follow?
There are too few of Test's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 44 days 7 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Test part of?
These Rust Wipe Tracker lists take Test: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Test?
The game's server browser picks up these Test tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 85.193.35.184:28015.