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Network live 11,710 servers online 67,217 players aboard 110 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Private Test Server

Offline 85.201.105.42:28015 checked 3d ago

Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 1 players now 100% full
07-day averagepeak 1
#11,522ranktop 52%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 24 Oct, 22:08 UTC 23:08 UK · 3d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average 656 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 439 / 425
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average 44 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average 47 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average 179 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average 108 / 125
Help desk

Quick answers

From the figures on this page.

Player activity

How does Private Test Server compare with other Rust servers in the rankings?

A seven-day player-hours count places Private Test Server at #11,522: the top 52% of every ranked server.

What is the current population on Private Test Server?

The last sighting of Private Test Server was 3 days 10 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.

Rules and settings

What is the current map on Private Test Server?

The game generates the procedural map that Private Test Server runs.

Which settings and rules apply on Private Test Server?

The name of Private Test Server gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of Private Test Server?

There is no region published for Private Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 85.201.105.42:28015.

How reliable is Private Test Server, and is it currently online?

The current status for Private Test Server is offline, last seen 3 days 10 hours ago. It was up 5 of 168 hours over the last 7 full days, 3% of the time. It was first seen by Rust Wipe Tracker on 20 October 2026.

On what Rust version does Private Test Server operate?

The version on Private Test Server is Rust network protocol 2635 and build 169075, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does Private Test Server handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does Private Test Server reset its map?

Its rhythm cannot yet be told: too few of Private Test Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 3 days 13 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Private Test Server part of?

You will find Private Test Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Private Test Server?

Read off the game's server browser, the tags for Private Test Server are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs169075 (Build): It runs game build 169075; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join Private Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 85.201.105.42:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169075,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs169075
Build It runs game build 169075.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.