Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]
Online EU 85.233.150.44:35010 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 15:32 UTC · 15:32 UK, in 2d 10h.
Every 7 days 4 hours · medium confidenceComing wipes
- 2d 10hFri 30 Oct, 15:32 UTC15:32 UK
- 8d 13hThu 5 Nov, 19:00 UTC19:00 UKFW
- 9d 13hFri 6 Nov, 19:17 UTC19:17 UK
- 16d 17hFri 13 Nov, 23:02 UTC23:02 UK
- 23d 21hSat 21 Nov, 02:48 UTC02:48 UK
- 31d 1hSat 28 Nov, 06:33 UTC06:33 UK
- 36d 13hThu 3 Dec, 19:00 UTC19:00 UKFW
- 38d 4hSat 5 Dec, 10:18 UTC10:18 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 30 Oct, 15:32 UTC15:32 UK · in 2d 10hNext wipe expected · every 7 days 4 hours
-
Fri 23 Oct, 11:46 UTC 12:46 UK · 4d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 16 Oct, 08:01 UTC 09:01 UK · 11d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 3
- Lasted
- 7.2 days
- Players before
- 0
-
Thu 8 Oct, 16:07 UTC 17:07 UK · 19d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 5
- Lasted
- 7.7 days
- Players before
- 0
-
Fri 2 Oct, 12:56 UTC 13:56 UK · 25d agoWipe delivered
- Peak
- 5
- Crowd
- halved by day 4
- Lasted
- 6.1 days
- Players before
- 0
-
Fri 25 Sep, 03:33 UTC 04:33 UK · 33d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 7.4 days
- Players before
- 0
-
Thu 17 Sep, 19:33 UTC 20:33 UK · 40d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 4
- Lasted
- 7.3 days
- Players before
- 4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] 24 / 150
- PROSTOJ CLASSIC #5 [X10|SKINS] 4 / 100
- [EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTS 0 / 50
- Turbo Rust 10x | PvP | MyMini | SkinBox | x10 0 / 200
- Atlas - EU 10x | No BPs | Kits | Shop 97 / 100
- KRAKEN | X10 | EU | KITS | RP | FPS+ 30 / 400
Quick answers
From the figures on this page.
Population
Where does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] place among Rust servers?
Ranked #5,435 on player hours over the last seven days, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is #1,789 in Europe and in the top 24% of all ranked servers.
How many players are on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] right now?
The current count is 0 players on 100 slots for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 06:00 UTC, averaging 2 players.
Rules and settings
Which map is active on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
Generated by the game with seed 2090362659, the procedural map on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is size 3,700. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10], and what settings does it run?
The name of Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] announces 10x gathering. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] run from?
With its EU tag, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] places itself in Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 85.233.150.44:35010 is its address.
How smoothly does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] run?
Averaged over the last 48 hours, server fps was 57, with a low of 24. Buildings, deployables and all the rest of the world pushed its entity count as high as 82,608. 3,251 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10], and is it online?
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is up and online at the moment. About 26 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] operate?
Rust network protocol 2635 and build 168909 on Linux is what Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] when wipe day arrives?
3 players is the average peak across its recent wipes. After 8 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 4.
How often does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] wipe, and at what times?
Wipes have come roughly every 7.3 days at Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] of late. Due on Friday 30 October at 15:32 UTC: its next wipe. 4 days 17 hours have passed since this world was made. Its tags give the wipe schedule as every two weeks.
Tags and filters
Where does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]: 10x Rust servers, Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
How should you read the tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
The game's server browser picks up these Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 85.233.150.44:35010. You will find its website at http://cloudrust.ru/.
