ИРКУТСК | BAIKALLOOT | PVE
Online 85.234.116.61:5000 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 5h.
The force wipe · high confidenceComing wipes
- 7d 5hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 5hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 5hNext wipe expected · the force wipe
-
Sat 17 Oct, 10:13 UTC 11:13 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sun 11 Oct, 15:03 UTC 16:03 UK · 17d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 5.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[PvE]Тульский|Русский|Classic+Ивенты 43 / 200
- [PvE] Relic Europe | No Killing | No Raiding | No Decay 27 / 200
- [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events 20 / 140
- [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 11 / 150
- Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 32 / 100
- Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] 19 / 75
Quick answers
From the figures on this page.
Player activity
How does ИРКУТСК | BAIKALLOOT | PVE compare with other Rust servers in the rankings?
A seven-day player-hours count places ИРКУТСК | BAIKALLOOT | PVE at #7,155: the top 32% of every ranked server.
What is the current population on ИРКУТСК | BAIKALLOOT | PVE?
The current count is 0 players on 200 slots for ИРКУТСК | BAIKALLOOT | PVE. The seven-day figures show an average of 0 players and a peak of 3. Over the last 48 hours, the peak hour came at 08:00 UTC with an average of 1 players.
Rules and settings
On what map does ИРКУТСК | BAIKALLOOT | PVE take place?
Generated by the game with seed 471471404, the procedural map on ИРКУТСК | BAIKALLOOT | PVE is size 3,500. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for ИРКУТСК | BAIKALLOOT | PVE?
No gather rate appears in the name of ИРКУТСК | BAIKALLOOT | PVE. The game's default applies: 8 players to a group at most. It runs pve, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Server details
What location does ИРКУТСК | BAIKALLOOT | PVE run from?
Its name points to Europe, while ИРКУТСК | BAIKALLOOT | PVE publishes no region tag. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 85.234.116.61:5000.
How smoothly does ИРКУТСК | BAIKALLOOT | PVE run?
The 48-hour average for server fps stands at 127, never dipping below 74. Buildings, deployables and all the rest of the world pushed its entity count as high as 67,060. The highest memory reading was 3,223 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is ИРКУТСК | BAIKALLOOT | PVE, and is it currently online?
ИРКУТСК | BAIKALLOOT | PVE is up and online at the moment. Its reported uptime suggests a restart roughly 5 hours ago. It was up 135 of 168 hours over the last 7 full days, 80% of the time. 11 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does ИРКУТСК | BAIKALLOOT | PVE operate?
The version on ИРКУТСК | BAIKALLOOT | PVE is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on ИРКУТСК | BAIKALLOOT | PVE when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. 7 hours after the latest wipe, the crowd reached its peak.
When does ИРКУТСК | BAIKALLOOT | PVE wipe? What schedule does it follow?
Once a month is all ИРКУТСК | BAIKALLOOT | PVE wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 days 2 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.
Tags and listings
Where does ИРКУТСК | BAIKALLOOT | PVE appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ИРКУТСК | BAIKALLOOT | PVE: Rust servers in Europe, Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on ИРКУТСК | BAIKALLOOT | PVE?
The game's server browser picks up these ИРКУТСК | BAIKALLOOT | PVE tags: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join ИРКУТСК | BAIKALLOOT | PVE?
Enter client.connect 85.234.116.61:5000 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
