[Persian] Milad Land
Offline 85.239.199.14:28015 checked 8d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 128 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 121 / 225
- RustSpain.com | EU Main 26 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 115 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 37 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of [Persian] Milad Land against other Rust servers?
In the top 59% of all ranked servers sits [Persian] Milad Land, at #13,021 on hours played over seven days.
Is [Persian] Milad Land busy at the moment?
At the moment [Persian] Milad Land is offline, having last been seen 8 days ago.
Map and rules
What is the current map on [Persian] Milad Land?
A procedural map, generated by the game, is what [Persian] Milad Land runs.
What settings and rules should you know for [Persian] Milad Land?
No gather rate appears in the name of [Persian] Milad Land. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does [Persian] Milad Land run from?
No region is published by [Persian] Milad Land. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 85.239.199.14:28015.
How reliable is [Persian] Milad Land, and is it currently online?
Offline for now: [Persian] Milad Land was last seen 8 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 19 October 2026.
On what Rust version does [Persian] Milad Land operate?
Rust network protocol 2634 and build 166494 on Windows is what [Persian] Milad Land runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does [Persian] Milad Land wipe, and at what times?
To tell its rhythm we would need more of [Persian] Milad Land's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 11 days 2 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is [Persian] Milad Land part of?
You will find [Persian] Milad Land on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on [Persian] Milad Land?
The game's server browser picks up these [Persian] Milad Land tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join [Persian] Milad Land?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 85.239.199.14:28015.