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Network live 11,726 servers online 49,195 players aboard 114 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Test Local

Offline 85.251.89.125:28015 checked 7d ago

Tracking number · connect
Wipe progress · wiped 8d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 10 players now 0% full
07-day averagepeak –
#15,423ranktop 69%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct12 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Tue 20 OctFri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 20 Oct, 23:43 UTC 00:43 UK · 8d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 9 Oct, 13:39 UTC 14:39 UK · 19d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    11.4 days
    Players before
    1
  3. Fri 18 Sep, 07:56 UTC 08:56 UK · 40d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    21.2 days
    Players before
    0
  4. Fri 18 Sep, 00:11 UTC 01:11 UK · 40d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  5. Wed 16 Sep, 00:25 UTC 01:25 UK · 42d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average 272 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 184 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average 34 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average 18 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 43 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average 56 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Rust Test Local against other Rust servers?

A seven-day player-hours count places Rust Test Local at #15,423: the top 69% of every ranked server.

Is Rust Test Local busy at the moment?

At the moment Rust Test Local is offline, having last been seen 7 days 11 hours ago. The seven-day average for this server is 0 players.

Server rules

On what map does Rust Test Local take place?

The map on Rust Test Local is procedural, produced by the game.

What settings and rules should you know for Rust Test Local?

You will not find a gather rate in the name of Rust Test Local. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is not active.

Server details

What is the location of Rust Test Local?

No region is published by Rust Test Local. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 85.251.89.125:28015 is its address.

What is the uptime of Rust Test Local, and is it online?

Offline for now: Rust Test Local was last seen 7 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is Rust Test Local using?

Rust network protocol 2634 and build 167234 on Linux is what Rust Test Local runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does Rust Test Local handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Where that did not hold, it dropped below half by day 3.

When does Rust Test Local wipe? What schedule does it follow?

No next wipe can be predicted for Rust Test Local, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 8 days.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Rust Test Local part of?

These Rust Wipe Tracker lists take Rust Test Local: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on Rust Test Local?

gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167234 (Build): It runs game build 167234; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags Rust Test Local publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to Rust Test Local?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 85.251.89.125:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167234,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players The server has 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167234
Build It runs game build 167234.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.